Play Journal: June 2019

July invites me to taste its riches and behold its glory, but I can’t resist risking the Orphic glance back at June with all its ups and downs. My game design class graduated and we celebrated accordingly (local multiplayer party). My oldest kid turned 8 and we celebrated accordingly (local multiplayer party). Late in the month, I started at a summer gig facilitating games activities for young people in Malmö at Spelens Hus. It involves a lot of plugging in of controllers, and troubleshooting, and locking and unlocking doors, and being patient and friendly but not always playful, I’m afraid. Somewhere in between all this, Harry Potter: Wizards Unite launched. My calendar says there were 30 days of no holds barred June but they must have forgotten the nights or something because it feels like more right now.

 

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